NetworkedArt
Networked Theater, Performance, Art, Culture...
ARTICLES
The Network, The Internet and the Arts
Very nice chapter in the "Processing Book" that introduces historically, there have been two basic strands of networked art:
- art of the Internet: art where the network is used as the actual medium of art–making.
- art for the Internet: art where the network is used as the transportation medium for dissemination of the work.
"artists and designers began making online work that not only was “in and of” the Internet, but leveraged the net as a tool for quick and easy dissemination of executable code, both browser-based and otherwise."
"As Marina Grzinic writes, the “delays in transmission–time, busy signals from service providers, [and] crashing web browsers” contributed greatly to the way artists envisioned the aesthetic potential of the web,..."
Theater
interrobang
sophiensäle
no 99 in tallinn/ rise and fall of estonai 2011
!Mediengruppe Bitnik, Opera Calling (2007)
«Opera Calling» was an artistic intervention into the cultural system of the Zurich Opera. By means of audio bugs placed within the auditorium of the local opera house, the outside public is given access to the performances on stage. The performances are retransmitted to the public not through broadcasting, but by telephoning each person individually. https://wwwwwwwwwwwwwwwwwwwwww.bitnik.org/o/
Performance Art
(Media) Art
The Robot in the Garden
Marina Grzinic, “Exposure Time, the Aura, and Telerobotics,” in The Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet, edited by Ken Goldberg (MIT Press, 2000), p. 215. http://atc.berkeley.edu/201/readings/Robot_In_The_Garden_Intro.pdf
The Stellvertreter shoes
convey the feeling to be close to a person who is somewhere else by transferring the activities of the distant person’s shoes into the shoes of others. >> https://blog.shiftr.io/showcase-1-2a4ef797cefc
Dialog
The project “dia.log” explores the term by setting a dialog between the user and the thing; by understanding various contexts through their sitting behaviors. These objects are given the potential to be smart, but also have a chance to fail. >> https://blog.shiftr.io/showcase-2-5bba0cccbddd
Rambler Shoes
Tangible Media Group
https://tangible.media.mit.edu/projects/
inTouch
https://tangible.media.mit.edu/project/intouch/
(Media) ARTISTS
Bertolt Brecht
on the early revolutionary potential of radio networks
John Maeda
created a number of sketches and games dating from the mid–1990s, including a series of interactive calendars using visual motifs borrowed from both nature and mathematics.
Joshua Davis
emerged as an important figure through his online works Praystation and Once–Upon–A–Forest.
Hans Magnus Enzensberger
1974 essay on new media, “Constituents for a Theory of the Media”
Niklas's Roy
ARS/Africa connected project
>> https://www.niklasroy.com/#menuTop
Metahaven
critical research and designstudio based in amsterdam http://metahaven.net/
Feminist Media Art (Focus Social Media)
Signe Pierce
Juno Calypso
Nicole Ruggiero
Amalia Ulman
(Media) Philosophers
Deleuze and Guattari
emblematic literary concept of the “rhizome”
Marshall McLuhan
One of the main media theorists. His main thesis is, that the medium is the message.
https://www.youtube.com/watch?v=ImaH51F4HBw
slavoy zizek?
A talk about Ideologie and Media: https://www.youtube.com/watch?v=Lsc1e3pYtRw
Geert Lovink
what else—the possibilities of networking, generative code, and open software projects
Vilém Flusser
Was a Media philosopher and Communication Scientist. His main focus was on how communication changed due to technical revolutions. https://www.youtube.com/watch?v=lyfOcAAcoH8
Net Art
Cosic
Shulgin
Olia Lialina
Heath Bunting
Lisa Jevbratt’s work 1:1
every IP address might be represented by a single pixel. Her work scans the IP address namespace, number by number, pinging each address to determine whether a machine is online at that location. The results are visualized as pixels in a gigantic bitmap that, quite literally, represents the entire Internet (or at least all those machines with fixed IP addresses).
Mark Napier’s two works Shredder and Digital Landfill
rely on a seemingly endless influx of online data, rearranging and overlaying source material in ways unintended by the original creators.
Carnivore and Minitasking
Works like Carnivore and Minitasking approach the network itself as a data source, the former tapping into real-time web traffic, and the latter tapping into real–time traffic on the Gnutella peer–to–peer network.
>I/O/D 4 (known as “The Webstalker”)
Jodi’s Wrongbrowser series of alternative web browsers also illustrate this approach, that the network itself is the art. All of these works automate the process of grabbing data from the Internet and manipulating it in some way.