Interaktionstaxonomie AR: Unterschied zwischen den Versionen

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This page is a sort of lookup table of different modes of interaction using Augmented reality.
This page is a sort of lookup table of different modes of interaction using Augmented reality.


*Taxonomie AR-Interaktionsräume und -möglichkeiten
Taxonomie AR-Interaktionsräume und -möglichkeiten


**Input - technical


***exposed in unity:
== Input - technical ==
Touch
Multitouch
Parsing Textfield
Timer
Time


GPS (location)
=== exposed in unity: ===
Gyroskop
*Touch
Accelerometer
*Multitouch
Light Input
*Parsing Textfield
ARCore (position)
*Timer
Image Marker 2D (pixelcluster - ARCore, Vuforia)
*Time
Object Marker 3D - non-moving (Object Targets - Vuforia)


***networking:
*GPS (location)
WiFi Network strength
*Gyroskop
Cellphone Network Coverage
*Accelerometer
Network SSIDs
*Light Input
Network commands (OSC)
*ARCore (position)
Bluetooth Beacon
*Image Marker 2D (pixelcluster - ARCore, Vuforia)
*Object Marker 3D - non-moving (Object Targets - Vuforia)


non-trivial:
=== networking: ===
Gesture recognition
*WiFi Network strength
Voice
*Cellphone Network Coverage
Object Classification (ML - Tensorflow)
*Network SSIDs
Face Tracking (OpenCV - ML Tensorflow)
*Network commands (OSC)
Body Segmentation (ARKit only - for now)
*Bluetooth Beacon


**Input - human
=== non-trivial: ===
*Gesture recognition
*Voice
*Object Classification (ML - Tensorflow)
*Face Tracking (OpenCV - ML Tensorflow)
*Body Segmentation (ARKit only - for now)


***general:
== Input - human ==
Shake phone
Turn around
Inspect Object
Inspect Image
Walk to Location
Turn on/off Flashlight
Talk to phone
Talk to other Person


***specific:
=== bodily interaction ===
cast magic
*Shake phone
start tricorder analysis
*Turn around
throw virtual pokeball
*Inspect Object
go to the virtual representation of the Planet Pluto
*Inspect Image
stand inside the particle stream
*Walk to Location
do a sensor sweep
*Turn on/off Flashlight
engage warp drive
*Talk to phone
run away from spiders
*Talk to other Person
throw rock at spider
 
magnify spider
=== cognitive framing ===
send message in a bottle
*cast magic
remove your own shadow (skill level five thousand)
*start tricorder analysis
level up (from skill level fourthousandninehundredandninentynine)
*throw virtual pokeball
answer a question
*go to the virtual representation of the Planet Pluto
ask a question  
*stand inside the particle stream
answer a riddle
*do a sensor sweep
solve a puzzle
*engage warp drive
*run away from spiders
*throw rock at spider
*magnify spider
*send message in a bottle
*remove your own shadow (skill level five thousand)
*level up (from skill level fourthousandninehundredandninentynine)
*answer a question
*ask a question  
*answer a riddle
*solve a puzzle
...
...


**Output - technical
== Output - technical ==


***direct:
***direct:

Version vom 1. November 2019, 11:19 Uhr

This page is a sort of lookup table of different modes of interaction using Augmented reality.

Taxonomie AR-Interaktionsräume und -möglichkeiten


Input - technical

exposed in unity:

  • Touch
  • Multitouch
  • Parsing Textfield
  • Timer
  • Time
  • GPS (location)
  • Gyroskop
  • Accelerometer
  • Light Input
  • ARCore (position)
  • Image Marker 2D (pixelcluster - ARCore, Vuforia)
  • Object Marker 3D - non-moving (Object Targets - Vuforia)

networking:

  • WiFi Network strength
  • Cellphone Network Coverage
  • Network SSIDs
  • Network commands (OSC)
  • Bluetooth Beacon

non-trivial:

  • Gesture recognition
  • Voice
  • Object Classification (ML - Tensorflow)
  • Face Tracking (OpenCV - ML Tensorflow)
  • Body Segmentation (ARKit only - for now)

Input - human

bodily interaction

  • Shake phone
  • Turn around
  • Inspect Object
  • Inspect Image
  • Walk to Location
  • Turn on/off Flashlight
  • Talk to phone
  • Talk to other Person

cognitive framing

  • cast magic
  • start tricorder analysis
  • throw virtual pokeball
  • go to the virtual representation of the Planet Pluto
  • stand inside the particle stream
  • do a sensor sweep
  • engage warp drive
  • run away from spiders
  • throw rock at spider
  • magnify spider
  • send message in a bottle
  • remove your own shadow (skill level five thousand)
  • level up (from skill level fourthousandninehundredandninentynine)
  • answer a question
  • ask a question
  • answer a riddle
  • solve a puzzle

...

Output - technical

      • direct:

Text appears/disappears on screen Mesh appears/disappears on screen Skinned Mesh Animation starts/stops Play/Stop Animation Move Camera UI appears/disappears Sound gets played/stopped Video starts/stops Phone vibrates/stops vibrating Send Network message Camera turns on/off App closes/starts


      • indirect:

Simulation gets updated Method of Interaction changes World State changes (Portal opens, etc…)

    • Output - human
      • general:

receive a question receive information receive new mode of interaction receive new task receive message from other human hear/read someone’s thoughts listen to music see a specific place watch a movie look at a different time look at a different place

      • specific:

be in the center of the universe stand on Mars Travel through Wormhole Move Towards Black hole feel Neutrinos