Interaktionstaxonomie AR: Unterschied zwischen den Versionen
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This page is a sort of lookup table of different modes of interaction using Augmented reality.  | This page is a sort of lookup table of different modes of interaction using Augmented reality.  | ||
Taxonomie AR-Interaktionsräume und -möglichkeiten  | |||
== Input - technical ==  | |||
=== exposed in unity: ===  | |||
*Touch  | |||
*Multitouch  | |||
*Parsing Textfield  | |||
*Timer  | |||
*Time  | |||
***  | *GPS (location)  | ||
*Gyroskop  | |||
*Accelerometer  | |||
*Light Input  | |||
*ARCore (position)  | |||
*Image Marker 2D (pixelcluster - ARCore, Vuforia)  | |||
*Object Marker 3D - non-moving (Object Targets - Vuforia)  | |||
=== networking: ===  | |||
*WiFi Network strength  | |||
*Cellphone Network Coverage  | |||
*Network SSIDs  | |||
*Network commands (OSC)  | |||
*Bluetooth Beacon  | |||
**  | === non-trivial: ===  | ||
*Gesture recognition  | |||
*Voice  | |||
*Object Classification (ML - Tensorflow)  | |||
*Face Tracking (OpenCV - ML Tensorflow)  | |||
*Body Segmentation (ARKit only - for now)  | |||
== Input - human ==  | |||
***  | === bodily interaction ===  | ||
cast magic  | *Shake phone  | ||
start tricorder analysis  | *Turn around  | ||
throw virtual pokeball  | *Inspect Object  | ||
go to the virtual representation of the Planet Pluto  | *Inspect Image  | ||
stand inside the particle stream  | *Walk to Location  | ||
do a sensor sweep  | *Turn on/off Flashlight  | ||
engage warp drive  | *Talk to phone  | ||
run away from spiders  | *Talk to other Person  | ||
throw rock at spider  | |||
magnify spider  | === cognitive framing ===  | ||
send message in a bottle  | *cast magic  | ||
remove your own shadow (skill level five thousand)  | *start tricorder analysis  | ||
level up (from skill level fourthousandninehundredandninentynine)  | *throw virtual pokeball  | ||
answer a question  | *go to the virtual representation of the Planet Pluto  | ||
ask a question    | *stand inside the particle stream  | ||
answer a riddle  | *do a sensor sweep  | ||
solve a puzzle  | *engage warp drive  | ||
*run away from spiders  | |||
*throw rock at spider  | |||
*magnify spider  | |||
*send message in a bottle  | |||
*remove your own shadow (skill level five thousand)  | |||
*level up (from skill level fourthousandninehundredandninentynine)  | |||
*answer a question  | |||
*ask a question    | |||
*answer a riddle  | |||
*solve a puzzle  | |||
...  | ...  | ||
== Output - technical ==  | |||
***direct:  | ***direct:  | ||
Version vom 1. November 2019, 09:19 Uhr
This page is a sort of lookup table of different modes of interaction using Augmented reality.
Taxonomie AR-Interaktionsräume und -möglichkeiten
Input - technical
exposed in unity:
- Touch
 - Multitouch
 - Parsing Textfield
 - Timer
 - Time
 
- GPS (location)
 - Gyroskop
 - Accelerometer
 - Light Input
 - ARCore (position)
 - Image Marker 2D (pixelcluster - ARCore, Vuforia)
 - Object Marker 3D - non-moving (Object Targets - Vuforia)
 
networking:
- WiFi Network strength
 - Cellphone Network Coverage
 - Network SSIDs
 - Network commands (OSC)
 - Bluetooth Beacon
 
non-trivial:
- Gesture recognition
 - Voice
 - Object Classification (ML - Tensorflow)
 - Face Tracking (OpenCV - ML Tensorflow)
 - Body Segmentation (ARKit only - for now)
 
Input - human
bodily interaction
- Shake phone
 - Turn around
 - Inspect Object
 - Inspect Image
 - Walk to Location
 - Turn on/off Flashlight
 - Talk to phone
 - Talk to other Person
 
cognitive framing
- cast magic
 - start tricorder analysis
 - throw virtual pokeball
 - go to the virtual representation of the Planet Pluto
 - stand inside the particle stream
 - do a sensor sweep
 - engage warp drive
 - run away from spiders
 - throw rock at spider
 - magnify spider
 - send message in a bottle
 - remove your own shadow (skill level five thousand)
 - level up (from skill level fourthousandninehundredandninentynine)
 - answer a question
 - ask a question
 - answer a riddle
 - solve a puzzle
 
...
Output - technical
- direct:
 
Text appears/disappears on screen Mesh appears/disappears on screen Skinned Mesh Animation starts/stops Play/Stop Animation Move Camera UI appears/disappears Sound gets played/stopped Video starts/stops Phone vibrates/stops vibrating Send Network message Camera turns on/off App closes/starts
- indirect:
 
Simulation gets updated Method of Interaction changes World State changes (Portal opens, etc…)
- Output - human
- general:
 
 
- Output - human
 
receive a question receive information receive new mode of interaction receive new task receive message from other human hear/read someone’s thoughts listen to music see a specific place watch a movie look at a different time look at a different place
- specific:
 
be in the center of the universe stand on Mars Travel through Wormhole Move Towards Black hole feel Neutrinos