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	<id>http://hyperdramatik.net/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Sticklebrick_Communication</id>
	<title>Sticklebrick Communication - Versionsgeschichte</title>
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	<updated>2026-07-24T23:00:28Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in hyperdramatik</subtitle>
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		<id>http://hyperdramatik.net/mediawiki/index.php?title=Sticklebrick_Communication&amp;diff=1746&amp;oldid=prev</id>
		<title>HannahPernerWilson: Die Seite wurde neu angelegt: „How things are talking with each-other using electricity.  An introduction to networks: Netzwerk   == ELECTRICITY LAYER == === ON / OFF === Binary: 0,1 HIG…“</title>
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		<updated>2021-04-12T21:16:40Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „How things are talking with each-other using electricity.  An introduction to networks: &lt;a href=&quot;/mediawiki/index.php/Netzwerk&quot; title=&quot;Netzwerk&quot;&gt;Netzwerk&lt;/a&gt;   == ELECTRICITY LAYER == === ON / OFF === Binary: 0,1 HIG…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;How things are talking with each-other using electricity.&lt;br /&gt;
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An introduction to networks: [[Netzwerk]]&lt;br /&gt;
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== ELECTRICITY LAYER ==&lt;br /&gt;
=== ON / OFF ===&lt;br /&gt;
Binary:&lt;br /&gt;
0,1&lt;br /&gt;
HIGH, LOW&lt;br /&gt;
ON, OFF&lt;br /&gt;
0V, 5V&lt;br /&gt;
GND, VCC&lt;br /&gt;
&lt;br /&gt;
=== BINARY ENCODING, 8BIT/1BYTE ===&lt;br /&gt;
2^8=256&lt;br /&gt;
==== ASCII ====&lt;br /&gt;
American Standard Code for Information Interchange&lt;br /&gt;
==== UNICODE ====&lt;br /&gt;
https://live.staticflickr.com/65535/51107648386_c8811ce95e_c.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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== HARDWARE LAYER ==&lt;br /&gt;
=== PARALLEL ===&lt;br /&gt;
DB-25&lt;br /&gt;
https://live.staticflickr.com/65535/51107072372_a9693d8f1f_c.jpg&lt;br /&gt;
&lt;br /&gt;
=== SERIAL ===&lt;br /&gt;
RS232: Recomended Standard&lt;br /&gt;
USB: Universal Serial Bus&lt;br /&gt;
https://live.staticflickr.com/65535/51107392694_ddf8a54b29_c.jpg&lt;br /&gt;
&lt;br /&gt;
=== ETHERNET ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== TRANSPORT LAYER ==&lt;br /&gt;
=== NETWORK, LAN, IP ===&lt;br /&gt;
IP: Internet Protocol&lt;br /&gt;
LAN: Local Area Network&lt;br /&gt;
Ethernet&lt;br /&gt;
https://live.staticflickr.com/65535/51107649681_30924fff2d_c.jpg&lt;br /&gt;
https://live.staticflickr.com/65535/51107649946_8bc206738f_c.jpg&lt;br /&gt;
https://live.staticflickr.com/65535/51107650276_c11f5bd2c4_c.jpg&lt;br /&gt;
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=== UDP (SEND MODEL) ===&lt;br /&gt;
User Datagram Protocol&lt;br /&gt;
=== TCP (CONNECT, SEND, RECEIVE MODEL) ===&lt;br /&gt;
Transmission Control Protocol&lt;br /&gt;
&lt;br /&gt;
== ENCODING LAYER ==&lt;br /&gt;
=== OSC (ADDRESS MODEL) ===&lt;br /&gt;
Open Sound Control&lt;br /&gt;
&lt;br /&gt;
=== HID ===&lt;br /&gt;
Human Interface Device&lt;br /&gt;
&lt;br /&gt;
== PUBLISH &amp;lt;-&amp;gt; SUBSCRIBE MODEL ==&lt;br /&gt;
=== MQTT ===&lt;br /&gt;
MQTT: Message Queuing Telemetry Transport &lt;br /&gt;
https://live.staticflickr.com/65535/51108424240_08b766bdc7_c.jpg&lt;/div&gt;</summary>
		<author><name>HannahPernerWilson</name></author>
	</entry>
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